mouseY = 0;
flyY = 0;

function MouseMove() 
{
	mouseY = event.y + document.body.scrollTop;
}

function coord_request() 
{
	if (mouseY != flyY) 
	{
		flyY += Math.round((mouseY-flyY)/10);
		layer.top = flyY-10;
	}
}


function init() {
	
	document.onmousemove=MouseMove;
	layer = document.all["fly"].style;
	setInterval("coord_request()",40);
}


